I found in my mother’s journal a entry describing a short story she was thinking of writing but never wrote about “Time” which was launching pad for this painting.
Here is the excerpt from her journal; “Real-Time”—this is the title for a story—perhaps a story—in which the narrator writes about the game of our-time, in contrast to real-time. Our-time is magical, malleable; it can be stopped and frozen or speeded up. Real-time is inflexible linear, measured by clocks and calendars. The narrator and her cousin, Max, played with this concept as children. Now, as an adult, Max is having trouble living with real-time. The narrator asks him, “What kind of time is it, Max?” He answers, “It’s no time, no time.” And then she knew she had lost him completely.” written by Carla Chlouber.
I loved thinking about the concept of “time” and working on this piece. In a sense we have now created “our-time” with such things as Second Life and the many on-line games we now have. I don’t know how these games skew our perception of time? I know time seems to go really fast when I’m on the computer and I’m fairly sure that our perception of time is dependent on our senses. So, it leaves me to wonder if people might greatly differ in their perception of time?